The Realm of Joroin
Some heroes are more at home among the trees or in open fields than they are when walking the streets of a city. In ages past, hunters kept the peace along the farthest frontiers of civilization, wandering the land to root out monsters and keep the roads clear of threats. Today, the empires of old are long gone, their roads fallen into ruin. Yet even as the encroaching darkness grows ever bolder, hunters continue the valiant fight to keep the borderlands safe and secure. So well do they perform this task that many of those on the frontier never realize the debt they owe to those who protect them.
Many common folk are suspicious of hunters, knowing their kind only as loners who have no ties to kin or community. Indeed, some hunters eventually become little more than hermits watching over specific areas of the wild. However, as the darkness encroaches upon civilization, many hunters take on a protective role that prompts them to wander throughout all settled lands.
A hunter’s abilities reflect the divide between civilization and wilderness. Although hunters learn to master weapons, most commonly bows and those used in two-weapon fighting, they augment this martial training with their knowledge of primal magic. A hunter in the wild counts on his or her woodcraft and mastery of magic to survive.
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